Sacrifices must be made


Alright, we just got the theme, "Sacrifices must be made".

Time to go get some dinner and discuss what we want to do.  We have a couple "new" tools that we will hopefully integrate into this jam.  First, a new stats engine so we can track where players died, or where they gave up.  And second, we are going to try to use Tiled again this time instead of Unity's built-in tile editor.  We are hoping Tiled is going to speed up our level design.


Here we go!

Get Roustabout

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